No-risk portable titles that are worth their weight and more
Portable titles are cheap to make and relatively cheap to buy. This makes them perfect for neat little experiments that home consoles could never take a risk on. If they fail, a few people get fired but it’s nothing compared to the economic hell created when a home console title bombs. Here are reviews of two games that, probably, will create no pink slips.
Console: Nintendo DS
Last year’s “Scribblenauts” showed promise, but had some major control flaws that hampered its brilliant premise. Guess what? They are fixed. This title can finally make good on the promise of the original. That is, to play around in a world that lets you create and interact with just about anything, well, ever.
It’s a puzzle and platform title with a twist. Want help with something? Simply call up the dictionary and type in the word. The object will be delivered to you instantaneously. What’s more, everything acts as it is supposed to. If you call up a vampire and a villager, that poor villager is not going to last long.
Console: Sony PSP
Thanks to cameras on popular smartphones, augmented-reality applications are gaining steam. These apps superimpose images over whatever it is your camera’s viewfinder is looking at. Now the PSP is getting in on the act with “Invizimals.” Think of it as Pokemon, but set in your apartment.
Instead of walking through grass to find monsters to catch and train, you’ll find them hidden around the real world. You simply scan objects to lure the critters out. The play isn’t too varied, but it’s unique.