The folks behind “Final Destination 5” want you to see their movie, but they understand if your faith in the franchise is a little shaken. “We wanted to say to everybody, ‘This is a serious movie that we took seriously, it’s well-made and it is not what you would expect, given the last two or three movies in the franchise,’” producer Craig Perry says.
The incredibly candid producer admits the franchise — about groups of people who cheat death only to have the grim reaper catch up with them in increasingly inventive ways — lost its way somewhat on the road to number five. “I think we had lost what made the original special,” he says. “The first one was able to handle that balance between humor and dark portent, and some of the subsequent ones, we went so far into making it over the top that it actually became distancing.” To help solve that issue, Perry and company brought in a new director, Steven Quale. “Steve made this one grounded and palpable and real,” Perry says.
While Quale’s directing resume isn’t terribly long, his technical savvy came in extremely handy, since “Final Destination 5” was shot in 3-D. “Having directed the second unit and done some visual effects for ‘Avatar,’ I have years of experience working in the 3-D realm, and I think it’s dependent on the filmmaker to figure out what he or she wants to do to organically make the 3-D part of the movie,” he says.
One thing Quale and Perry definitely didn’t want to use was the post-conversion process for making a movie 3-D. “The conversion process is a cheap way of getting 3-D that I think has diminished the quality of what people think 3-D should be like,” Quale says. Perry agrees: “Sometimes people make a piece-of-s—movie. Converting it ain’t going to change the fact that it’s a piece of s—,” the producer says.